Equipment List
Weapons
Below is a breakdown of weapon categories and their sub-categories.
- Small Arms
- Sidearms
- Pistols
- 9mm Pistols
- 10mm Pistols
- .45 Pistols
- Revolvers
- .357 Revolvers
- .50 Revolvers
- Submachine Guns
- 9mm SMG
- 10mm SMG
- Pistols
- Shotguns
- Smoothbore Shotguns
- Break Smoothbore 12ga
- Pump Smoothbore 12ga
- Lever Smoothbore 12ga
- Rifled Shotguns
- Pump Rifled 12ga
- Lever Rifled 12ga
- Tactical Shotguns
- Pump Tactical 12ga
- Semi-Automatic Tactical 12ga
- Automatic Tactical 12ga
- Smoothbore Shotguns
- Rifles
- Carbines
- 5.56mm Carbine
- 6mm Carbine
- 7.62mm Carbine
- Assault Rifles
- 5.56mm Assault Rifle
- 6mm Assault Rifle
- 7.62mm Assault Rifle
- Sniper Rifles
- 7.62mm Sniper Rifle
- .50 Sniper Rifle
- Carbines
- Sidearms
- Heavy Weapons
- Machine Guns
- Light Machine Guns
- 5.56mm LMG
- 6mm LMG
- Heavy Machine Guns
- 7.62mm HMG
- .50 HMG
- Repeating Cannons
- 9.5mm RC
- Light Machine Guns
- Explosives
- Small Explosives
- Breeching Charges
- Satchel Charges
- Traps
- Mines
- Non-explosive Traps
- Trip Charges
- Demolition Charges
- C4 Charges
- Tactical Charges
- Small Explosives
- Grenades
- Anti-Personnel Grenades
- Fragmentation Grenades
- Concussion Grenades
- Incapacitation Grenades
- Shock Grenades
- Gas Grenades
- Special Purpose Grenades
- Pulse Grenades
- Smoke Grenades
- Anti-Personnel Grenades
- Machine Guns
- Unarmed
- Primitive Weapons
- Blunt Weapons
- Hammers
- Batons
- Staffs
- Bladed Weapons
- Axes
- Knives
- Machetes
- Piercing Weapons
- Crossbows
- Throwing Knives
- Spears
- Blunt Weapons
Unique Weapons
There are a total of 72 unique weapons in the game, and each unique weapon has a history, an owner and a quest (or real consequences) tagged on to it. They are owned by unique NPCs, and cannot be acquired unless the NPC owes the player their lives or the player pry it from their cold, dead fingers. Most unique weapons are passed down through the generations and are considered priceless heirlooms, while some of them have bloody histories.
NOTE: THE LIST BELOW IS OUTDATED!
- Sidearms
- Revolvers (8)
- Anaconda (.357)
Powerful but manageable and reliable revolver. - Black Talon (.45)
Long range, accurate .38 military revolver. - Thunderclap (.50)
Most powerful revolver in the game. 3 shot per magazine. - Deathrow Partner (.357)
Revolver with an interesting history. - Melvo’s Avenger (7.62mm)
Melvo’s personal revolver, playing a pivotal role in the second Krissen crisis. - Medusa (12ga)
Revolver firing shotgun shells. - Shadow (.357)
Small concealable revolver firing magnum bullets. - Stillwater Special (.357)
Revolver with an interesting history.
- Anaconda (.357)
- Pistols (5)
- Single Twin (9mm)
Pre-exodus pistol with immense sentimental value. - Eagle’s Claw (10mm)
Powerful and accurate medium range pistol used by the Saberion general. - Hammer of God (7.62mm)
Pistol firing full rifle-caliber rounds. - Winter (9mm)
Pre-exodus military pistol in snow camouflage. - Bad Day (.50)
Old vintage pistol that is rumored to be jinxed.
- Single Twin (9mm)
- Machine Pistols (5)
- Mastercraft AP10 (10mm)
A weaponsmith’s final masterpiece. - Madbull’s Legacy (.45)
SMG with an interesting history. - Surefire SMG (.45)
Highly customizable SMG. - Soulhopper (9mm)
SMG rumored to be enchanted to never miss. - Wamingo Stopper (.45)
SMG with exceptional burst recoil accuracy.
- Mastercraft AP10 (10mm)
- Revolvers (8)
- Light Firearms
- Shotguns (6)
- Rampager (12ga, Slug)
- Shotgun 2
- Shotgun 3
- Shotgun 4
- Shotgun 5
- Shotgun 6
- Carbines (4)
- Carbine 1
- Carbine 2
- Carbine 3
- Carbine 4
- Rifles (8)
- Rifle 1
- Rifle 2
- Rifle 3
- Rifle 4
- Rifle 5
- Rifle 6
- Rifle 7
- Rifle 8
- Shotguns (6)
- Heavy Firearms
- Machine Guns (7)
- Banshee (5.56mm)
- The Horseman (6mm)
- Deathmarch (9.5mm ME)
- Kingmaker (7.62mm)
- Medusa (7.62mm)
- Maelstrom (7.62mm)
- Naven’s Solace (6mm)
- Launchers (8)
- Bulldog (20mm grenade)
Grenade launcher with 6 shot revolver magazine - Screamer (20mm grenade)
Launcher with extended range and accuracy - Sureshot (20mm grenade)
Grenade launcher with high accuracy. - Rocket Rifle (rocket, 7.62mm)
Rocket launcher with a rifle attached. - Light Anti-tank Weapon (rocket)
Rocket that is never fired. - Confederate Rocket (rocket)
Rocket with an extended range. - God’s Threshold (rocket)
Rocket launcher that fires 3 shot in a fan shaped formation - Blinder (rocket)
Rocket launcher with an interesting history
- Bulldog (20mm grenade)
- Flamers (3)
- Gabriel’s Wrath (Flamer Fuel)
Fires bolts of fire that explodes like a fireball spell. - Trinity (Flamer Fuel)
Flamer with extended range. - Asco’s Treasure (Flamer Fuel)
Jinxed flamer with a deadly history.
- Gabriel’s Wrath (Flamer Fuel)
- Machine Guns (7)
- Melee Weapons
- Bladed Weapons (8)
- Van’s Dagger
Personal dagger of the Awakened Order’s leader . - Deathblade
Vicious axe with wounding properties. - Reaper’s Claw
Scythe with beheading chance. - Cane Sword (12ga)
Sword that can fire a shotgun blast at the same time. - Bloodmoon
Serrated sword that causes aggravated wounding. - Mastercraft Katana
Expertly crafted katana. - Torrent Axe
Axe with an interesting and bloody history. - Savantias
Cursed axe.
- Van’s Dagger
- Blunt Weapons (8)
- Tor’s Hammer
- Screaming Star
- Shattered Sun
- Mel’s Sledgehammer
- Super Slegehammer (.50)
- Discharger (12ga)
- Blinder
- Silent Hammer
- Thrown Weapons (2)
- Talossan Returner
Throwing knife that can be returned to the thrower - Zus’ Bolt
Armor piercing throwing knife
- Talossan Returner
- Bladed Weapons (8)
Techniques
Double Tap – Sidearms only
Bumpfire – Semi-auto Rifles/Shotguns